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Thread Statistics | Show CCP posts - 20 post(s) |

Phoenix Jones
Shockwave Innovations Surely You're Joking
253
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Posted - 2013.11.13 20:54:00 -
[1] - Quote
Angry Mustache wrote:There seems to be a pretty big dichotomy to the way defense of a depot is handled compared to the defense of a mining POS.
From the patch notes, it seems like a depot owner will be able to scoop a reinforced Depot, then immediately re-plonk it to refresh the timer and put all his stuff back in. In essence, as long as you log in once every two days, your mobile depot and the stuff within is Perfectly Safe.
So for Mobile Depots, being "active" enough to defend your depot perfectly means once every two days.
Compare this to the attention needed to defend a Mining POS from siphons. Where the amount of attention needed by the owner to perfectly defend the POS is every time a siphoning alt logs in. This can be once every day, this can be whenever the siphoner feels like it, it is utterly unpredictable, and thanks to "waste" from a siphon, even if the owner checks on the POS before the siphoner returns, he still loses money.
so, the activity time to defend something that -costs 1 mil -no upkeep -anchors in 45 seconds -requires no skills -can be anchored anywhere -needs to be probed down
is 2 days
The activity time needed to defend something that -costs upwards of a billion -requires ~350 mil in fuel a month -anchored at set locations, requires hours to fully anchor -requires anchoring skills -requires owner to assemble a fleet to defend
is however much a siphoner wants to log in and drop a siphon.
And let's say the gankers bubble your mobile depot... The only person that can scoop it is you, and they know its yours. Lapp they have to do is watchlist and wait for you to login.
I can see smart people getting kills over this
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Phoenix Jones
Shockwave Innovations Surely You're Joking
255
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Posted - 2013.11.13 22:19:00 -
[2] - Quote
I'm somewhat agreeing with the issues people are posting. These are great for small gangs, but potentially abusive to large gangs also. Even a bit overkill.
The issues seem solely to be with the mobile depot.
1) should be nowhere near a starbase 2) should not be usable when in combat (aka your combat flagged).
I'm not sure what will happen if there is no limit. They might be thrown around like cans in space. Heck people could anchor a can in a deep safe (they are unscannable), throw this mobile unit out, refit here stuff, scoop it and put it in the anchored can for storage). No need to worry bout the unit cause hell, you just scooped it and put it into a can that can't be scanned down.
Wonder if that would work....
Anchor a can in a deep, throw a bunch of these in there, have your team warp to it, deploy, refit, scoop and drop back into can, warp off...
Someone try that :-) Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Phoenix Jones
Shockwave Innovations Surely You're Joking
257
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Posted - 2013.11.13 23:30:00 -
[3] - Quote
Max Kolonko wrote:CCP Fozzie wrote:Lolmer wrote:Shouldn't all of these deployables require " Anchoring I" trained at the least? They are, after all, being anchored in space. This would also disallow Trial Accounts from using them, which is a Good Thing(TM). The Anchoring skill is required for the two most advanced of these structures (the Cyno Inhib and Siphon). The Depot and Tractor Unit are intended to be fairly entry level so they do not require skills to deploy. is this step one into the removal of some of non-needed corporation managment skills like anchoring?
Originally the siphon unit had no anchoring skill requirement.
If you go back about 2 or 3 weeks ago, a few of us (me included) posted that having day 0 trial alts and biosmass characters mass spamming systems with mobile siphon units would be bad, as there would be 0 accountability for them, and there would be potential abuse of trial accounts for doing this. After the dev's discussed it, they changed it to require the anchoring skill (anchoring cannot be trained on trial accounts). That was the solution that was decided upon to at least somewhat address the possible spam of some of these units.
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Phoenix Jones
Shockwave Innovations Surely You're Joking
257
|
Posted - 2013.11.14 01:02:00 -
[4] - Quote
Benny Ohu wrote:Vincent Athena wrote:Currently you can scoop the mobile depot and redeploy it fully operational, even if it is in reinforced. I tested that on Sisi. 
Yea that's a problem. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Phoenix Jones
Shockwave Innovations Surely You're Joking
257
|
Posted - 2013.11.14 01:18:00 -
[5] - Quote
Time to break the test server.
Deploy these things everywhere till the server grinds to a hault.
Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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